Time for another issue of Retro Times, the new classic
gaming newsletter. I am going to take this time to thank all the people who took the time
to respond to the last issue. After the first issue of Retro Times, I received no
feedback. After the second issue, I received three emails. After the third issue, whammo,
over a dozen responses and more still coming in! And what did most people ask for? Longer
issues! They wanted more. Well, I'm not one to not give the public what they want, so I
will do my darndest to increase the size. I will be adding new features and giving you
more to read. Like always, I am open to submissions (hint! hint!). So here we go with
another issue, hope you enjoy it!
Christmas and the Intellivision
When I was a teenager (around 1982), I used to do comic
shows with my father and uncle. There was this one show that was held at the Chapel Hill
Mall, the week after Christmas. It was a five day show (some real bright planning) and I
was usually asked to attend all the days. My cousin Dave used to come along and we were
close to the same age, so we hung out. After the first day, we had seen all the dealers
tables about ten times and did a lifetime of window shopping. So we became bored, really
bored. That was until we found a Sears that had an Intellivision set up for customers to
play. So many hours that week were spent in heated battles of Auto Racing, Sea Battle and
especially Baseball. We literally spent hours playing this game. Sometimes against each
other, sometimes against other customers. We always made sure to let others play and
usually went easy on them. Well, to make a long story short, we came back at the end of
the week to play one more game before we had to pack and leave. As the game progressed for
the world championship, I overheard a salesman talking to a manager behind us. This was a
salesman we had befriended and even played against. The manager was saying something like
"Those darn kids are back again. Why don't you do something to get rid of them."
The salesman responded, "Get rid of them? Are you kidding, I am sorry to see them
leave. Do you have any idea how many Intellivisions they sold over the week?". The
salesman then pointed to a half empty display. While I don't know the exact number of
units we helped sell, I know it was enough for them to allow us to keep playing. At the
time, I didn't realize that I was an ambassador for Mattel and the Intellivision. But I am
glad to know that I did my little bit to help the success of the system.
What's the big deal with the Vectrex?
When you get into classic gaming, one of the first
things you will learn is how coveted the Vectrex is. You know, the black and white system
that came with its own screen. You will see them sell for more than any other system. And
you will see quite a few people looking for one. But is the Vectrex all it is cracked up
to be or it the most overhyped classic system? Well, you will have to answer that one for
yourself, but I personally think it is a bit overhyped. Sure the system is cool, with some
of the best joysticks around. Sure you have the cool vector graphics. Sure John Dondazilla
makes some awesome games for the system. But is it worth the price (which is still eons
less than the original asking price)? Well, I personally don't think so. First and
foremost, you have one of the smallest game libraries around and only a handful of great
games among them. Every time I own one (I have owned 5 of them), I play it for about a
month and find that I only play about five games and that is about it. Without John
Dondazilla's great Patriot game, I wouldn't have spent quite so much time. Now things may
be different if I owned the very rare and very expensive 3D Imager. I would like to play
3D Coaster and 3D Minestorm, but I am not going to dish out that much money. While the
system is quite good, it never had a chance to really shine. If it would have lasted a few
more years, maybe it would have more great games to play. Don't get me wrong, I'm not
knocking the system. It was innovative for the time and still is quite playable. It is
just that a system is only as good as the games for it and this is the Achilles' heel of
the Vectrex. So before you buy a Vectrex, I recommend trying the emulator first. Sure it
is a neat addition to a collection, but it is a limited one.
A Deeper Look at Keystone Kapers
One of the new features in the newsletter will be to
review some older games. But unlike my regular reviews, I am going to go deeper into it
and really get into the game. Let me know what you think of it.
I still remember how excited I was when I first played
Keystone Kapers. I was going to be the long arm of the law and do my best to capture those
dastardly crooks. I liked the clean graphics and the neat little map that showed where the
crook was. I remember how the game kept me coming back to see what was on the next level.
The bouncing balls, the speeding shopping carts, the deadly planes. Every new obstacle was
a new challenge. Even when they just added faster carts and two radios, it was the small
glimmer of hope that something different was just a board away. Sure it wasn't, but us
kids had faith and that was enough to keep us going.
I quickly learned some strategies to improve my scores. It didn't take long to figure out
when to duck from the plane or to keep an eye on upper levels for those two radio rooms
(still gets me to this day). I soon learned that an elevator must be plotted out, so the
crook doesn't run away. I usually just ran it out. I was young and full of energy!
This is one game that I recommend to anyone to add to their collection. It is fast, fun
and quite colorful. Plus, you have a positive role model for the lead character and we all
know that the industry needs more of that. My only gripe is that the Coleco version is
only slightly better than the 2600 version. The graphics were spruced up a bit, but no
extras. Oh well, guess they didn't want to ruin a good thing.
A Deeper Look at Minestorm
While many people may argue with the next two
statements, I stand firmly behind them. First, Minestorm for the Vectrex is the best
Asteroids clone out there, bar none. Heck, I'll take it over the original. Secondly, it is
the best pack-in (or built-in as is the case) game on any classic system and probably any
system. The biggest competition would be Donkey Kong for the Coleco and I think this has
alot more in terms of repeat gameplay.
For the people who aren't familiar with Minestorm (considering the rarity of the Vectrex,
I would say a few), it is an Asteroids clone. But much like KC Munchkin for the Odyssey
II, it doesn't just clone a classic game. Rather it surpasses it. Where in Asteroids you
just keep shooting rocks into teeny tiny rocks and get bothered by an occasional flying
saucer, until you either die or get tired of it. But in Minestorm, the rocks are more like
ships. Each wave brings on new challenges. First it is just rocks, same as Asteroids. But
the second level, the rocks send back a deadly fireball when shot. So, there goes the just
keep shooting everything in site strategy. If you do that, you will be bombarded by
fireballs. Talk about a quick game, you will be over faster than Ross Perot's presidential
race. When the third level begins, you will notice a different kind of rock, one that
follows you like a love starved puppy. But this isn't no pet, rather it is a tracking ship
and you are the target. Get past this and you get a homing, fireball spewing ship that is
a real pain in the keister. Get the idea. Plus, there is the typical annoying ship that
gets in your way. When you get to higher levels, all hell breaks loose.
One of the best features of this game is that it was made for the Vectrex joystick. Just
like the arcade game that inspired it, this game only uses buttons. Two of them move you,
one left and the other right. Another button shoots and the last one is your hyperspace.
It is a game like this that really makes you appreciate the Vectrex joystick, still my
favorite of the classic joysticks. You can really get into a game and the controls are
great. So you only have yourself to blame if you do bad. Much nicer than the joystick
moving version on the Atari 2600.
Another thing you will notice is that you don't need color for this game. Like Asteroids
at the arcades, this game is fine in black and white. I usually leave off the packed in
color screen. It is more annoying than anything else. Some classic games, like classic
movies are just better in black and white. I always thought the color screens were a
little lame. If Vectrex wanted to do color, they should have done it. For the high price
you were paying for the machine when it first came out, they should have given you color.
I'm sure someone will email me with the specific costs of color versus black and white in
the eighties, but I don't care. There was a color version in the planning stages, but the
market crash put the kibosh on that. Too bad, cause I would have liked to see some of the
games in color. Would have been interesting. To finish this, Minestorm was and still is a
great game. It is the best Asteroids version out there and truly showcased how great a
system the Vectrex was and could have been, given the time for more software to be
Question of the Month
Last month we actually had some responses to our
question of the month. A total of three responses, including one for a new version of
Yar's Revenge, one for a 3D version of Space Invaders (yow!) and one for an updated
version of Adventure. All were quite interesting and I enjoyed them. But now onto this
Which Unreleased game would you like to have been
This was a toughie for me as there are so many games I
would have liked to see finished. Parker Bros alone had a bunch (Incredible Hulk, Lord of
the Rings and even McDonalds). But after some consideration, I would probably say the one
game I would really have liked to play is.......Tunnels & Trolls for the Colecovision.
I have seen the opening screen and it intrigued me. Plus, this was the game I wanted most
when I first got my Colecovision and saw the ad for it on the back of the box. I remember
bothering the local stores month after month for the game. I really wanted it! I was a
huge Dungeons & Dragons fan and any game like it was enough to get me interested. But,
it never came out. A matter of fact, many of the games on the back of the Coleco box were
never released. Talk about a tease of a company. At least we had the Asphaii game for the
Coleco to fill the void. We all know how dull Venture got after awhile.
I'm Finally MAMEing it!
After months of trying to figure this crazy thing out,
I'm finally playing MAME (multiple arcade machine emulator). After months of hearing
people bragging about how great it is, I can finally join in the fun. And what fun it is!
Now games like Discs of Tron, Bagman and Satan's Hollow are available to me after years of
just remembering playing them. Plus, I can play full versions of games like Congo Bongo.
Is this a great company or what? For anyone who hasn't tried it, I recommend it! You can
go to the Digital Press Online (http://digitpress.com) for easy directions on installing
and running the system. With over 250 games to try, you will have weeks if not months of
fun. Look for some reviews of the games in future issues of Retro Times. Until then, I
will be playing....err, reviewing the games.
Video Game Reviews
Once again I will review a few of the newer games that
are based on classic games. Hope you enjoy them!
Frogger (Grade C+)-Since everyone else has
made a comeback, I guess the Froggster deserves a facelift. The best level I played was
the one that was based on the original game. While Frogger (the frog) looks a bit odd, the
rest of the game looks quite sharp. The main problems with the game is that the controls
are a bit buggy. Takes a bit to get used to. Also, most of the new levels aren't well
thought out. Maybe a brief intro to each level telling you what the goal is would help.
The new features are nothing to crow about. Overall, it is a good attempt, but once again
it is a case of technology ahead of a gameplay.
Microsoft Arcade Pack #1 (Grade B+)-I
needed a new mouse (my four year old is rough on it) and went to the store to buy one. As
I was looking, I saw the Microsoft one that was bundled with Arcade #1 for $30.00. As I
looked and saw the joystick alone goes for $30.00 or the game separate was $25.00. While
math wasn't my strongest subject (maybe a little more Math Grand Prix could have cured
this), I know a good deal when I see one. So I bought it and went home and tried the disk.
Not a bad little package. You get Asteroids, Centipede, Tempest, Battlezone, and Missile
Command. All the games played as I remembered them and there was even some bonus info
about the games. Would I have paid full price for it? I doubt it, especially with MAME,
but as a throw-in it is quite a deal.
Different Eras, Same Results
One thing I noticed in each gaming era, is there is
always one forgotten system. This system is usually the third most popular system or
lower. It usually had little third party support and while not the main system, does have
a loyal following. A system that didn't have alot of games available (at least not
stateside) and one a few dozen maximum of worthwhile games. In the classic era, when the
Atari ruled, it was the Odyssey II. In the neo-classic era that was dominated by the
Nintendo it was Atari 7800. And now in the 32-64 bit era, that system is the Atari Jaguar.
If you really look at the three systems, you will see they have alot in common. None of
them were the big system, not even the second most popular. They all had minimal third
party support and a limited amount of software made for the system. But each one does
offer a decent amount of great games only available for that system. So, history does
repeat and there will always be a forgotten system.
Well, I did my best to make this issue even bigger than
the last and it is my goal to keep adding to the newsletter. As always, let me know which
sections are your favorites and which you would like to see removed. I do listen and
appreciate every comment. Have a happy holiday and see you in a month!