Here is the first issue of the newsletter! The first thing you will
notice is how short it was. Quite a difference from the epics we put out now!
Featured first question of the month!
issue was a bit bigger and featured the first video game reviews. They
were newer games, but it was a start.
small increase in size. This one featured a story about a guy who tried to
sell me some prototyes. I personally think it was a con job. Also
featured an article about Imagic and the Intellivision.
issue was the same size as issue #3. "A Deeper Look" debuted in
this issue as did my first mention of MAME! This also debuted my first
personal story from gaming in my youth.
issue was a big increase in size from issue #4. This was also the first
themed issue, with the theme being sequels. Also, the MAME reviews began
jump in size and another themed issue! This time it was Pacman and the
clones that were the basis of the theme. A few articles I am proud of were
"Pacman, the Babe Ruth of Video Games" and "Putting a High Price
issue saw a 25% increase in size and the debut of another long running column,
"The Many Faces of" where I would look at the same game on different
platforms. Also, this issue featured the "Classic Video Game
issue went the opposite way as it was about 40% smaller than the previous
issue. I did a column at the end that dealt with why I do this newsletter
as I had some people who seemed puzzled that I would spend so much doing it and
not charge for it. This was an Activision themed issue.
themed issue, this time Parker Bros were the subject. I also discussed
about whether or not there should be a monthly price guide for games and
reviewed the V-Stick.
issue was the beginning of a change! Gone were the days when I wrote the
entire issue. Fred Wagaman and Doug Saxon both came aboard as writers and
helped usher in a new era! I did an article complaining about limited
edition games (the one in question was "The Core" one which never came
out and alot of people lost money on).
was a huge issue and say four contributors! Rayth Orlea (also known as
Reptile) and Paul Smith joined Fred and Doug! Also this featured a few new
columns including "What's Happening in the hobby" and "eBay
Gaming Trends, which later became "eBay Notes". My first
interview was here as I talked to programmer of Venture 2 and Grandpa Pacman,
Lafe Travis. Also a regular feature of questions asked to Andrew Davie, a
game programmer of many games started here. Lastly, I started my first prose
story, Return to Pacland.
final issue of the first year! Another large issue with multiple
contributors! This issue also featured a review with Warren Davis, who
programmed Q*Bert and just released the Faster, Harder, More Challenging Q*Bert rom to MAME.